Intel Haxm Driver For Mac

I installed HAXM 1.0.4 and I cannot run Android emulator with option 'use host gpu' checked, it shows cyclic GL. errors. I am using Mac OS X (mbp with NVIDIA GeForce 320M).

  1. Download Intel Haxm

Without gpu emulation everything works fine (well if word fine can describe that slow piece of software). I have 8GB RAM, HAXM set up to use 1024MB. My virtual devices set up to use 512 MB (I have tried different values, but less then 1024Mb, according to HAXM doc). Here are the error messages which are output periodically (emulator shows black screen) MediaProfiles(1113): could not find media config xml file Zygote(1113): Class not found for preloading: android.widget.TextView$SelectionModifierCursorController$1 Zygote(1132): setreuid failed. Errno: 30 Zygote(1132): setreuid failed. Errno: 30 BatteryService(1139): usbOnlinePath not found BatteryService(1139): batteryVoltagePath not found BatteryService(1139): batteryTemperaturePath not found I/sysproc(923): Entered systeminit I/sysproc(923): ServiceManager: 0x8c01b18 I/SurfaceFlinger(923): SurfaceFlinger is starting I/SurfaceFlinger(923): SurfaceFlinger's main thread ready to run.

Intel Haxm Driver For Mac

Initializing graphics H/W. EGLemulation(1139): rcMakeCurrent returned EGLFALSE EGLemulation(1139): tid 1148: eglMakeCurrent(984): error 0x3006 (EGLBADCONTEXT) libEGL(1139): call to OpenGL ES API with no current context (logged once per thread) libEGL(1139): call to OpenGL ES API with no current context (logged once per thread) libEGL(1139): call to OpenGL ES API with no current context (logged once per thread) libEGL(1139): call to OpenGL ES API with no current context (logged once per thread) Zygote(1152): setreuid failed.

Errno: 30 Also I tried to set LDLIBRARYPATH to /tools/lib and that doesn't help me either. They say 'Make sure that your environment variables for the GL libraries are set correctly'. How can I check this?

Other programs are working well. Without HAXM GPU acceleration is working well. Screenshot from emulator: I should also add that errors occur only with Intel 2.3 x86 system image. With the newest 4.1 everything works fine. Why don't you try running it on a different OS? Dual-boot linux (probably Ubuntu) you'd be able to find much more info in the community forums and/or their official documentation. I doubt that this has to do with your device, more likely some missing dependencies on your host system.

(sry, I wasn't 'allowed' to add this as a comment:-( ) Additionally, in your last line of the question you mention that in the 4.1 image everything works fine, whereas in the intel 2.3 x86 image it does not. According to the, graphics acceleration is supported in SDK Platform API 15 revision 3 (4.0.3) and higher.

Download Intel Haxm

Assuming that your remark about intel 2.3 x86 and 4.1 refer to Android version 2.3 and 4.1, respectively, this would be in line with the android documentation. Furthermore, take a look at the for similar bugs and updates. There's also a pertinent question on with some useful suggestions and user activity.

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